{"product_id":"wild-blue-yonder","title":"Wild Blue Yonder Board Game","description":"\u003cp\u003eIn 1992, GMT released\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/1372\/rise-of-the-luftwaffe\"\u003eRise of the Luftwaffe\u003c\/a\u003e, the first\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDown in Flames\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eWWII air combat card game. That game covered the early part of the War in Europe, from 1939 to early 1942. It was followed a few years later by the\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/5630\/eighth-air-force\"\u003eEighth Air Force\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eexpansion module, which added aircraft and campaigns for the latter part of the war.\u003c\/p\u003e\n\u003cp\u003eSince then there have been two more games (\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/6506\/corsairs-and-hellcats\"\u003eCorsairs and Hellcats\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/2247\/zero-the-rise-and-fall-of-the-imperial-japanese-ai\"\u003eZero!: The Rise and Fall of The Imperial Japanese Air Force Dec 1941 - June 1942\u003c\/a\u003e), two packs of additional aircraft (\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/21697\/down-in-flames-squadron-pack-1-fighters\"\u003eDown in Flames Squadron Pack 1: Fighters\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/25559\/down-in-flames-squadron-pack-2-bombers\"\u003eDown in Flames Squadron Pack 2: Bombers\u003c\/a\u003e), and a large number of C3i modules for the series. However, the original two games have been long out of print. GMT has considered a number of options to address that, from straight reprints to a base game\/campaign module arrangement. Finally, though, the company has decided to P500 an entire new game covering the war in the ETO (European Theatre of Operations) from 1940-1944.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eWild Blue Yonder\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a true deluxe\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDown in Flames\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eproduct. It contains a dozen full campaigns, over 200 aircraft cards, plus all of the necessary targets, resource sheets, and play aids needed for play. All of this is packaged in a large box similar to the ones for the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCombat Commander\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egames.\u003c\/p\u003e\n\u003cp\u003eMany of the campaigns are on the same subjects as those in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRise of the Luftwaffe, 8th Air Force\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand various C3i modules. However, they are not simple reprints of those campaigns.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eWild Blue Yonder\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003econtains three different types of campaigns: Land Campaigns, Progressive Campaigns, and Operations (The Schweinfurt Raids, for example). The first type is the familiar “standard” DiF campaign to which players of the system are accustomed. Progressive Campaigns give both players a fixed “order of battle” along with reinforcements and replacements they will have to use throughout the campaign. This reflects the more attritional nature of these air campaigns. The game also includes one solitaire campaign for players who don’t have an opponent available.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":40702425661555,"sku":"817054011322","price":176.0,"currency_code":"AUD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0987\/8934\/products\/817054011322.png?v=1676291172","url":"https:\/\/gamerholic.com.au\/products\/wild-blue-yonder","provider":"Gamerholic","version":"1.0","type":"link"}