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Strange signals. Silent craft. A presence already embedded across the planet. They are already here.
In Earth Siege: Arrival one player commands the alien force using cloning political influence and hidden bases to infiltrate humanity and prepare the final stage of conquest.
The other leads Earth's last coordinated defense - balancing global politics military response research and resistance as the truth spreads and the world edges toward open war.
This is a tense asymmetric duel defined by pressure and time.
The Alien begins ahead operating from concealment. Hidden bases harvest resources while the invaders manipulate governments and quietly push regions toward surrender.
The Human starts blind and unprepared forced to decide where to focus limited effort when to expose the threat and when to call in funding from the world's regions. Each year ends once every region is funded - and the Alien has only three years to win.
Every action has consequences.
• Card-driven actions force hard choices under constant resource pressure.
• Hidden alien bases buy the invader time while humanity searches in the dark.
• Salvaged alien technology gives humanity advanced weapons to claw its way back into the fight.
• Every alien advance raises the threat unlocking stronger human responses.
• As the invasion spreads the conflict escalates toward uprisings regional collapse and nuclear strikes.
• Play solo against a bot for either side or in teams for up to four players.
Details:
Age: 14+
Time: 90 Mins
Number of Players: 1-2