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Players: 2-4 • Playing Time: 30-60 • Age: 14+
Expand your game of KLAW: WERE-WARS with a second set of 12 animal spirits with unique powers and abilities that can lead a Dizhi to greatness if wielded wisely but as powerful as the Totems may be they are powerless without an experienced HOST to give them form. A vast array of unique and diverse individuals bring their talents and skills to what can add up to an extremely formidable Dizhi foe.
A copy of the Forgotten Zodiac expansion featuring 120 new cards 30 new punchout tokens and additional gameplay conditions for use with the KLAW: WERE-WARS card and dice game.