<p>In Golems, you will need to collect resources and summon Golems to score victory points while trying not to be anticipated by your opponent.<br /> <br /> You will take alternating turns. During each turn you collect cards from the grid by using your Gems and choosing how to use the collected cards to maximize your strategy.<br /> There are 3 types of cards: Golem cards, Gem cards, Rune cards.<br /> <br /> To pick a card from a row that contains 3 cards, place a Gem from your reserve on each of the 2 undesired cards and then take the card.<br /> To pick a card from a row that contains 2 cards, move the Gem from the desired card to the undesired card.<br /> To pick the last card of a row, collect the Gems and then take the card. Immediately refill the row with 3 new cards from the deck.<br /> <br /> During your turn:<br /> - You may use a Golem card as a resource by placing the card upside down in front of you. <br /> - You may summon a Golem if you have all the resources needed to do this, by placing the card face-up next to your resource cards and by discarding 1 to 3 cards with the matching resources of the Golem you want to summon. Tuck the cards under the summoned Golem. These resources cannot be used anymore, but each card will score 1 point at the end of the game.<br /> <br /> - You may use a Rune card as a resource.<br /> - You may take a Rune card in hand and use it to score additional points, but only if you have at least 3 Gems in your reserve and pay 1 Gem to the supply.<br /> <br /> - You may take a Gem card in hand to gain the bonus shown on the card.<br /> - You may take a Gem card to gain set-collection points by placing the card face-down next to your Rune cards and creating Gem dust.<br /> <br /> The game ends when you are not able to refill a row with new cards. <br /> Score 2 points for every summoned Golem, 1 point for every card under your summoned Golems, additional victory points for your collected Gem dust symbols, and additional points depending on your Rune cards in hand.<br /> Whoever has the most points, wins. In the case of a tie, whoever collected the most points for their summoned Golems wins.<br /> <br /> </p>