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They are so old they cannot remember their names. They are pale, spindly things, with hollow eyes, and long fingers that scuttle like cave-spiders. They are strong – immensely, inhumanly strong – but act like old, arthritic people, shuffling along painfully, conserving their strength for when they need it. They are fast – terrifyingly, breathtakingly fast – but they move slowly, cautiously, fearfully. Their fear outweighs their preternatural gifts; for centuries, survival and control have been their watchwords, their overriding goals. We must not die, they whisper in the dark, even though they can no longer recall what it is to live.
And if the world must die so they can live, so be it.
The Persephone Extraction is a campaign for Night’s Black Agents, combining ancient horrors from classirors of conspiracy and bioterrorism. It includes the following adventures: