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Vast is Vornheim, The Grey Maze…
…but I'm not here to bore you with that. This book is not about Vornheim, it’s about running Vornheim – or any other city – in a fantastic Medieval setting. And about running it with a minimum of hassle – so you and your players can get to the good stuff…That’s why we called it a ‘Kit’ – you can use it to build your own city, even in the middle of a game. Give somebody a floorplan and they’ll GM for a day – show them how to make 30 floorplans in 30 seconds and they’ll GM forever.
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That said, anyone hoping they bought a book containing The Real Vornheim That The D&D With Pornstars Girls Play In has got it. These are our rules and tables and monsters and places. I wouldn't want to spend all this time writing a book I could't use...
– from the introduction
We asked Zak Sabbath, the game master ofunning city adventures – and everything he wished he had. He gave us not only a sourcebook detailing key rules, tables, monsters and places in Vornheim – the city at the center of the Axe campaign – but also a treasure chest of resources for running adventures in any city.
Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now.
In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket – including the back of the jacket, the book covers underneath, and the inside covers – has been crammed full of tools to help you build and run a city in a First, Second, Third, or