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PREORDER Six Sojourns

PREORDER Six Sojourns

Save 19%

PREORDER Six Sojourns

$64.00

$79.95

You save $15.95

$64.00

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Six Sojourns is a quick area control game

1-4 Players  |  40 Mins  |  Ages 8+

Your goal in Six Sojourns is to grow your family and broaden their influence. Players take turns selecting a card from five on display. Each card will let players grow their family and broaden their influence in a unique way. Each game you only select nine cards and you’ll be faced with crunchy choices each turn as you focus on trades abilities or the map.

Six Sojourns is a reimagining of Red Raven’s third published game Eight-Minute Empire. In this quick-to-learn but difficult-to-master game each player starts with one house and two family members. On your turn you select a card from five on display. Each card has actions that let players build houses gain ships grow your family move gain resources and earn end-of-game bonus points. The more land you control the more victory points you earn at the end of the game but don’t forget about the resources or end-of-game bonus points.

Six Sojourns has some significant differences from Eight-Minute Empire:

  • Six Sojourns has a larger board more cards more maps and more expansions
  • Family members can be moved in groups (instead of one at a time) allowing for more dynamic tactics.
  • You now build ships to travel between islands. If you don’t have a ship you can pay to use another player’s ship.
  • Every space you control at the end of the game gives you points including sea spaces.
  • Houses (which replace cities) are worth two control and only one house can be built on each space. 

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